Develop a critical art practice in digital media. Use a research perspective to explore the relationship between digital media, art and emerging technologies and earn an MFA in Digital and Interdisciplinary Art Practice in New York City.
The CCNY Art Department’s new graduate degree program: The MFA in Digital and Interdisciplinary Art Practice [DIAP].
Applications for Fall 2015 will be accepted online starting in September, with a February 1st, 2015 admissions deadline.
Competitive tuition based scholarships for 1st and 2nd year students starting Fall 2015.
Possible part-time option for Fall 2015, please inquire about details.
[DIAP] is a research community where students will work both individually and collaboratively on creative projects in, or related to digital media art.
The [DIAP] MFA is a research-oriented community in which students engage with aspects related to digital media art. The program’s central focus is a utilization and critical engagement of digital media that can lead to research into areas as diverse as interactive sculpture, cyber gender, non-narrative motion graphics, online privacy, online/offline interventions, spatial mapping, digital cultures or bio art and is supportive of different models of individual or collaborative art practice.
[DIAP] students will explore art and technology with a range of digital tools, but the focus is on the project not the tool.
[DIAP] enables students to choose from the broadest range of digital tools. Projects are conceptually and thematically driven and students will research tools and processes to fit the project, not the reverse. Wherever appropriate to the project, we encourage integration of traditional media or processes and methodologies from biology, computer science, math, psychology or other areas of potential interdisciplinary connection and exploration.
[DIAP] students will create projects in a range of Themed and Media Workshops as well as work on longer-term First Year and Thesis projects.
Themed Workshops are subject-focused and might include exploration of information architecture, interactive sculpture, socially-based gaming or motion graphics, and can utilize a variety of media.
Media Workshops have a specific medium-based topic, and consist of technical workshops, medium-related exercises, research, and independent and/or collaborative project development. They could include programming for artists, exploration of locative media, kinetics or electronics for artists. Targeted media might include: digital video, animation, image processing, electronics/physical computing, web coding, database or sound.
Past themed and media workshops: “Physical Computing using Arduino, Kinect and Raspberry Pi”, “Writing for Digital Media”, “Performing for the screen”, “Programming for artists”, “Sousveillance”, “Artist in the Anthropocene: Ecological & Biological Practices in Contemporary Art”, “Projects in Video”, “Collection, Archive, Database”, “Database structures and an introduction to programming”.
Self-motivated work, the ability to research complex technical issues independently, excellent written communication skills, and a commitment to pursuing highly original and critical perspectives related to digital media are crucial for admission to the program.
Cross-disciplinary interests are encouraged: applicants with undergraduate degrees in such diverse disciplines as architecture, biology, geography, mathematics or history or other relevant areas of study who are interested in pursuing their research interests within the context of contemporary art are invited to apply.
[DIAP] Quick Facts:
This website provides an overview of the [DIAP] MFA program, facilities, and faculty. Please email to firstname.lastname@example.org if you are interested in scheduling a tour or need additional information.